Hi All,
...the end of the beginning or the beginning of the end... either way I have to finish this build. It all started way back in 2018 when I had an idea for an Africa Korp dio and then it stalled so I had another brilliant idea, I thought at the time to separate the donkey, Bedouin and add a snake to a vignette. My fingers started to itch so I guess my mojo got fired up which brings us to this thread...instead of continuing where I left off and the fact that most of the modifying and scratching both the figures are in minute size in the old postings, I will start from the beginning and pick out just parts where these two individuals are featured. Please bare with me as I sift through and gradually plonk the build piece by piece.
Here goes...
We will start with the Bedouin whereby the base figure came from the Dragon Fallschirmjager. Donkey as pack mules for the Bedouin was sourced from the same kit.

The figure was assembled and pose tweaked to get the most extreme twist to the body and head as I wanted the Bedouin to really look like he was to pull the donkey.

As for the Bedouin I scraped off as much of his clothing and cap. Then I used Magic Sculpt and worked on his headgear which was basically a turban that continued to wrap around his face and around the neck. It's basically a protection from the sun and sand but now has become the custom of his religious beliefs.

At this scale and close up my sculpting is very rough...I proceeded to up my optivisor lens to work on it further.

Only his top half above the belt has been sculpted...I thought of giving him a soft sleeveless vest next. Below is the back of his turban showing the flow of his muslin fabric like material down his shoulder.

I shaved off his lower pants and boots and carved his feet and calves. I will make leather sandals for him to wear. I think I ought to knock his feet down to a size 7 or he'll look like a Hobbit.

Hope you guys remember where I left off as this was new then. More later.
Cheers,
Wabble
...the end of the beginning or the beginning of the end... either way I have to finish this build. It all started way back in 2018 when I had an idea for an Africa Korp dio and then it stalled so I had another brilliant idea, I thought at the time to separate the donkey, Bedouin and add a snake to a vignette. My fingers started to itch so I guess my mojo got fired up which brings us to this thread...instead of continuing where I left off and the fact that most of the modifying and scratching both the figures are in minute size in the old postings, I will start from the beginning and pick out just parts where these two individuals are featured. Please bare with me as I sift through and gradually plonk the build piece by piece.
Here goes...
We will start with the Bedouin whereby the base figure came from the Dragon Fallschirmjager. Donkey as pack mules for the Bedouin was sourced from the same kit.
The figure was assembled and pose tweaked to get the most extreme twist to the body and head as I wanted the Bedouin to really look like he was to pull the donkey.
As for the Bedouin I scraped off as much of his clothing and cap. Then I used Magic Sculpt and worked on his headgear which was basically a turban that continued to wrap around his face and around the neck. It's basically a protection from the sun and sand but now has become the custom of his religious beliefs.
At this scale and close up my sculpting is very rough...I proceeded to up my optivisor lens to work on it further.
Only his top half above the belt has been sculpted...I thought of giving him a soft sleeveless vest next. Below is the back of his turban showing the flow of his muslin fabric like material down his shoulder.
I shaved off his lower pants and boots and carved his feet and calves. I will make leather sandals for him to wear. I think I ought to knock his feet down to a size 7 or he'll look like a Hobbit.
Hope you guys remember where I left off as this was new then. More later.
Cheers,
Wabble
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