Hi
Something I am doing is planning, planning my first diorama using flats. You may recall this set which I posted in the latest acquisition thread:
i've decided to try a boxed diorama of a beer cellar so spent some time playing about with different positions for the figures and barrels etc. as well as thinking about the background and layout ov the cellar. I want something a little more interesting than the one above.
looking at many flat dioramas on the WWW they seem to be a mixture of flat figures with some flat or 3D scenery- all very new to me. Using some card to cut out the main features in the cellar I created some 3D scenes;

There are a lot of figures so I'm opting for a couple of levels and a partly open door hinting at another room. I'm not sure about the above composition; the pillar seems to split the scene and the steps to the right lead you eyes out of the room. I do like not showing all of the large barrels, this hints of the room being larger than just what you can see.
here is version 2 with the pillar moved to the right:

the placing of averything is a bit rough and ready but I prefer version 2, to which I will add some steps next to the pillar and possibly som alcoves behind the two standing figures.
Now I need to decided whether the piller is going to be in 2D or 3D. 3D would be easier to paint!.
Peter
Something I am doing is planning, planning my first diorama using flats. You may recall this set which I posted in the latest acquisition thread:
i've decided to try a boxed diorama of a beer cellar so spent some time playing about with different positions for the figures and barrels etc. as well as thinking about the background and layout ov the cellar. I want something a little more interesting than the one above.
looking at many flat dioramas on the WWW they seem to be a mixture of flat figures with some flat or 3D scenery- all very new to me. Using some card to cut out the main features in the cellar I created some 3D scenes;
There are a lot of figures so I'm opting for a couple of levels and a partly open door hinting at another room. I'm not sure about the above composition; the pillar seems to split the scene and the steps to the right lead you eyes out of the room. I do like not showing all of the large barrels, this hints of the room being larger than just what you can see.
here is version 2 with the pillar moved to the right:
the placing of averything is a bit rough and ready but I prefer version 2, to which I will add some steps next to the pillar and possibly som alcoves behind the two standing figures.
Now I need to decided whether the piller is going to be in 2D or 3D. 3D would be easier to paint!.
Peter
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