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Howdy Ed and welcome to the forum......you and I are on opposite ends of the Country but that's alright We're all digitally connected so bring on what you're working on and lets have a look see.
Rick
Wow! Thanks for the welcome! I wanted active and here it is.
In terms of where 3D printing is going, particularly with resin, it's hard to say. I've done things that require significant magnification to see any layer lines - a shot of primer and you're good - and I can manufacture some parts that could not be made in a traditional plastic mold without tremendous expense. However, while I think the cast resin market is likely in the biggest danger, I'm not sure it takes over PE just because photo etch is SO thin. If I do missile fins at scale in 3D resin, they are floppy and actually somewhat see-through. With PE, they will be nice and strong and super thin. The biggest downsides of resin 3D printing are 1) mess - there is no way to adequately describe how messy it is 2) smell - get used to the smell of Isopropyl alcohol and resin and 3) complexity - I'm a software developer with lots of 3D design experience so I have some advantages.
So I really look at this as a golden time for modelling - there are so, so many options for us!
I'm planning on taking some photos tonight and adding to the Aircraft Under Construction section soon!
I'm a software developer with lots of 3D design experience so I have some advantages.
Welcome to the forum Ed.
The software and designing is THE biggest part that baffles me. I have something i really want to design but watching the videos on Youtube just confuses me even more lol
The software and designing is THE biggest part that baffles me. I have something i really want to design but watching the videos on Youtube just confuses me even more lol
There's a learning curve, FOR SURE. For me, I settled on Fusion 360 and picked a project that I really wanted to build: a 1:144 Aries 1B from "2001: A Space Odyssey". I spent, and I'm not kidding, close to 1500 hours during COVID on this model and learning the software. And now, I really know the software. Part of it is also figuring out what types of models you're most interested in doing. Fusion 360 is great for mechanical forms whereas Blender or other software may be able to do a better job with more organic forms. I actually use Adobe Medium on my Oculus VR to sculpt in 3 dimensions, but that's not for everyone either.
I'd say, figure out what you want to do, pick a project, and start experimenting.
HI ED can we see pic of that space craft from 2001 ?
chrisb
I will do a post on it in the next couple days with more details, but here are a couple quick pictures (remember it's 1:144 scale):
Note that in the cockpit you can see the stewardess bringing diner to the pilots
The imperial probe droid is mine as well - the base is 3d printed and designed in a VR sculpting program called Adobe Medium using my Oculus Quest 2.
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