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  • JR
    • May 2015
    • 18273

    #16
    Most impressed with the last photos John, you certainly are making good inroads .
    Agree with Rick about the possibility of working out a diorama before you physically set too .

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    • Isitme
      • Nov 2020
      • 795

      #17
      Originally posted by wotan
      I decided to see what I could do in Blender for sculpting a bust.

      So here are the first stages of trying out my new skills. Much more to do on it and the results are still somewhat rough but I think this is a great tool.

      [ATTACH=CONFIG]n1168804[/ATTACH]

      John
      Mother!!!

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      • Isitme
        • Nov 2020
        • 795

        #18
        Good to see the computer being used for things other than msm and other dross. Still toying with the idea of 3D resin printing once i get the hang of this gluing one bit to another. Well done John with your early efforts.

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        • wotan
          SMF Supporters
          • May 2018
          • 1150

          #19
          Thanks for the interest guys. I am in steep learning curve mode with lots of experimenting. I have decided to make my man into a WW1 Tommy bust, just to see what can be done. So here is my next step with some hair and an approximate 1914 cap.

          Click image for larger version

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          Now moving on to some clothes etc. This is really turning into a fun exercise.

          John

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          • Bugatti Fan
            • Mar 2018
            • 314

            #20
            There is a 3D modelling program that is completely free of charge that has been developed for rapid prototyping by RS Components. It is named 3D Spark Mechanical and is aimed at engineers to develop new products. You will need a 64 bit PC to run the program. So if you want to dip your toe in the water this may be worth a look.

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