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Neil's 1-32 scale 3D printed Flamethrower

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    #16
    Originally posted by Richard48
    I wish somebody would 3d some of the U.K afv/tank aerial mounts for Shermans etc in 1.72nd.The photo etch ones are just ludicrous to put together.
    You mean the No. 19 set B aerial base, with the protective ring around it? I don’t even fancy making those from etched parts in 1:35, never mind half that size … The A aerial base is easy enough, though: just file the end of a piece of plastic rod into a cone, off the top of my head it’s about 2 mm diameter in 1:35, so 1 mm rod will do in 1:72.

    Comment

    • JR
      • May 2015
      • 18273

      #17
      Ooh I would have so much fun with that Neil !

      Comment

      • tr1ckey66
        SMF Supporters
        • Mar 2009
        • 3592

        #18
        Very cool Neil.
        3D printing has so many variables to get right to achieve an acceptable result. It’s baffling how the same print, at virtually the same scale, can be so different. Build angles, different resins, bed levelling, speed, temperature, supports - it’s a lot of balls to have in the air at the same time! I’ve got to say though that the result looks good and incredibly delicate.
        Incredible stuff
        Paul

        Comment

        • Neil Merryweather
          SMF Supporters
          • Dec 2018
          • 5199
          • London

          #19
          Originally posted by Gary MacKenzie
          Beware of the 8K , as that is 8K spread across the print bed , and some 8K have lower dot resolution per inch than others.

          an example from the same company


          [ATTACH=CONFIG]n1197015[/ATTACH]
          Thanks Gary
          So does that mean that a larger 8k bed size would give lower resolution than a small one? Because there are still only 8k pixels spread across a larger area?

          Comment

          • Guest

            #20
            Originally posted by John Race
            Ooh I would have so much fun with that Neil !

            Comment

            • Richard48
              SMF Supporters
              • Apr 2018
              • 1901
              • Richard
              • Clacton on Sea

              #21
              Originally posted by Jakko
              You mean the No. 19 set B aerial base, with the protective ring around it? I don’t even fancy making those from etched parts in 1:35, never mind half that size … The A aerial base is easy enough, though: just file the end of a piece of plastic rod into a cone, off the top of my head it’s about 2 mm diameter in 1:35, so 1 mm rod will do in 1:72.
              Yes spot on Jakko.Asuka Fireflies have them in.But 72nd scale is a little devil.Its the ring on top with side supports that are a real pain in backside.
              Rich

              Comment

              • Gary MacKenzie
                SMF Supporter
                • Apr 2018
                • 1057
                • Gary
                • Forres , Moray , Scotland

                #22
                Originally posted by Neil Merryweather
                Thanks Gary
                So does that mean that a larger 8k bed size would give lower resolution than a small one? Because there are still only 8k pixels spread across a larger area?
                Yes ..... BUT , the big problem is that even 8k resin may not be able to solidify uniformly in a single pixel area for small strands.
                I have done a lot of research into what I want for a printer and what you need to do to get the best results and the answer is still, you will need to do trial and error.

                There are some lovely graphs people have created to work out the best angles to place objects at to get the best prints based on layer height and pixel size.

                Heres one for the elegoo saturn, a 4k , but the math/premise works for ANY PRINTER , just adjust the pixel size and redo the math.

                p.s. the 50 micron works for your Mars 2 since that is it's quoted xy resolution.


                Click image for larger version

Name:	layer heights-angles-pixel-size.jpg
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ID:	1197039

                Comment

                • rtfoe
                  SMF Supporters
                  • Apr 2018
                  • 9099

                  #23
                  Beats scratchbuilding replicas especially Enfield MkVs in 1/35. With paint on I don't think you'll see mistakes as long as the lines are not visible, Neil.

                  Cheers,
                  Wabble

                  Comment

                  • Dave Ward
                    SMF Supporters
                    • Apr 2018
                    • 10549

                    #24
                    Originally posted by Neil Merryweather
                    I don't understand why they have the extra material attached to them- perhaps the support was too flimsy and they wobbled about during the build. That said , I used the same orientation when I printed them before at 1-35 and they came out fine
                    Neil,
                    have you tried looking at the gcode? I found I could open them in Bambu Studio, and you can see what the slicer program has generated. I'm using PrusaSlicer for code generation................
                    My PC is now getting a bit of a problem, I can't run the latest Cura software & I tried to load Blender, and that wouldn't work either - something to do with graphics, it says. It is a bit long in the tooth, but we're all getting older & can't do things!
                    Dave

                    Comment

                    • Gary MacKenzie
                      SMF Supporter
                      • Apr 2018
                      • 1057
                      • Gary
                      • Forres , Moray , Scotland

                      #25
                      Originally posted by Neil Merryweather
                      I don't understand why they have the extra material attached to them- perhaps the support was too flimsy and they wobbled about during the build. That said , I used the same orientation when I printed them before at 1-35 and they came out fine, which is why I did it this way this time. Hmmm
                      I can probably use them as long as they are fully loaded, but it's irritating to have it happen, and I need to know how to avoid it.
                      1. printing things 100% vertically is a problem, works for cylinders, but not for a lot of things.
                      2. the extra may well be the resin not getting enough time to move back under the build plate and stabilise before the next layer is ''cooked'',
                      3. try the angle trick from the above graph, it may work, and since the stuff will be at an angle, quicker to print, though it will need more support.

                      if you think about it , the centre of the fep sheet has to move further than the edges before it can release the layer attached to it, and so you need to have enough lift of the plate between layers to make sure they separate completely, and that, therefore, takes longer for the resin to flow below the plate before it goes back down.
                      the more material on the printing layer the more effort to remove and the bigger a ''bang'' when the sheet releases.
                      this causes the resin to have a wave motion.
                      there is a very fine line between faster and better

                      the calculations I have seen that the big names change are

                      1. distance plate rises after each layer ( retraction distance )
                      2. the amount of time the light delay is on for, to stop it from cooking the resin before everything is stable. ( light off delay )
                      3. the speed of retraction, too fast and the resin really makes waves.

                      I hope that makes sense

                      Comment

                      • Gary MacKenzie
                        SMF Supporter
                        • Apr 2018
                        • 1057
                        • Gary
                        • Forres , Moray , Scotland

                        #26
                        Originally posted by Dave Ward
                        Neil,
                        have you tried looking at the gcode? I found I could open them in Bambu Studio, and you can see what the slicer program has generated. I'm using PrusaSlicer for code generation................
                        My PC is now getting a bit of a problem, I can't run the latest Cura software & I tried to load Blender, and that wouldn't work either - something to do with graphics, it says. It is a bit long in the tooth, but we're all getting older & can't do things!
                        Dave
                        The code for a resin printer is totally different to the gcode for a pla/filament printer.
                        The resin printers literally only move the build plate up and down and light on light off, as a complete layer is ''cooked'' at the same time. ( the ''printhead'' only moves in one dimension, Z
                        A filament printer or indeed a CNC machine has a lot more code to move the tool head in 2 dimensions ( or more with some of the new tool heads and the new slicing techniques that allow the head to travel in all three dimensions at once.)

                        Comment

                        • Neil Merryweather
                          SMF Supporters
                          • Dec 2018
                          • 5199
                          • London

                          #27
                          Originally posted by Gary MacKenzie
                          1. printing things 100% vertically is a problem, works for cylinders, but not for a lot of things.
                          2. the extra may well be the resin not getting enough time to move back under the build plate and stabilise before the next layer is ''cooked'',
                          3. try the angle trick from the above graph, it may work, and since the stuff will be at an angle, quicker to print, though it will need more support.

                          if you think about it , the centre of the fep sheet has to move further than the edges before it can release the layer attached to it, and so you need to have enough lift of the plate between layers to make sure they separate completely, and that, therefore, takes longer for the resin to flow below the plate before it goes back down.
                          the more material on the printing layer the more effort to remove and the bigger a ''bang'' when the sheet releases.
                          this causes the resin to have a wave motion.
                          there is a very fine line between faster and better

                          the calculations I have seen that the big names change are

                          1. distance plate rises after each layer ( retraction distance )
                          2. the amount of time the light delay is on for, to stop it from cooking the resin before everything is stable. ( light off delay )
                          3. the speed of retraction, too fast and the resin really makes waves.

                          I hope that makes sense
                          that makes a lot of sense, thanks Gary.
                          It's why the Formlabs Form 3 is so much better with it's 'gradual peel' process. Just a shame it's 20 times the price of mine!
                          I shall tinker further....

                          Comment

                          • Neil Merryweather
                            SMF Supporters
                            • Dec 2018
                            • 5199
                            • London

                            #28
                            Originally posted by Dave Ward
                            Neil,
                            have you tried looking at the gcode? I found I could open them in Bambu Studio, and you can see what the slicer program has generated. I'm using PrusaSlicer for code generation................
                            My PC is now getting a bit of a problem, I can't run the latest Cura software & I tried to load Blender, and that wouldn't work either - something to do with graphics, it says. It is a bit long in the tooth, but we're all getting older & can't do things!
                            Dave
                            Cheers Dave, but as Gary points out I think it's a process issue rather than a software one.
                            As for your geriatric PC, we all have trouble with images as we get older....

                            Comment

                            • Neil Merryweather
                              SMF Supporters
                              • Dec 2018
                              • 5199
                              • London

                              #29
                              Originally posted by rtfoe
                              Beats scratchbuilding replicas especially Enfield MkVs in 1/35.
                              yes, especially if you want more than one, which I actually don't in this case.
                              I was wondering if I could have physically scratch built one in less time.....

                              Comment

                              • JR
                                • May 2015
                                • 18273

                                #30
                                Originally posted by Jakko
                                Made my day !! Thanks .

                                Comment

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