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Sculpting a 1/32 Figure in Polymer Clay from Scratch

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  • Allen Dewire
    SMF Supporters
    • Apr 2018
    • 4741
    • Allen
    • Bamberg

    #106
    Hi Neil,

    Most excellent work Sir!!! I do have a couple of maybe dumb questions though. I understand you using Vaseline to hold the head in place instead of blu-tack or such, but do you have to clean it off before you bake the head again? Does it affect the clay when you don't clean it off? lastly, how many times can you bake the poor fellow with out him becoming maybe too brittle?.....

    Mostly, I am worried about your health though. With you using the oven so much, how can the good lady make you something to eat?

    Prost
    Allen, hoping you can at least order take away for dinner so you don't go hungry.........
    Life's to short to be a sheep...

    Comment

    • Neil Merryweather
      SMF Supporters
      • Dec 2018
      • 5189
      • London

      #107
      Cheers Allen
      I cleaned the vaseline off the neck with white spirit before trying to add more putty. I don't think it affects the baking. I don't know how many times I can bake him, fortunately we have this record of the process so I can count them up. The boots will have had the most, I expect.
      As for your concern over my health I can assure you that I choose my moments very carefully -usually when she is out
      However, I did mess up the other day as she had asked me to put jacket potatoes in, which I did immediately after a baking session, but I forgot to raise the temperature ...
      Amazingly I didn't get too much of a bollocking :upside:

      Comment

      • Jim R
        SMF Supporters
        • Apr 2018
        • 15703
        • Jim
        • Shropshire

        #108
        Hi Neil
        This is really interesting.
        Jim

        Comment

        • rtfoe
          SMF Supporters
          • Apr 2018
          • 9086

          #109
          Originally posted by Jim R
          Hi Neil
          This is really interesting.
          Jim
          The bollocking or the baking...I just couldn't resist Jim. :smiling2:

          Cheers,
          Richard

          Comment

          • Neil Merryweather
            SMF Supporters
            • Dec 2018
            • 5189
            • London

            #110
            I added some clay for his hair, pressing it down all around with the metal tool

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            We don’t need to worry about the top of his head. His helmet is at an angle so we want to see some hair at the left front.

            I modelled the locks with the chisel edged silicon tool

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            It’s tempting to use a scalpel for hair because you want to represent the fine texture, but in reality all we see is the large waves of the locks, so the bigger tool is better for that.

            I vaselined the helmet (steady on chaps!) and positioned it, adding more hair where there were gaps

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            Then I modelled the strap at the back, as we have discussed, making sure the hair bunched over the strap

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            Then a test fit to see how it looks on the figure

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            This helmet is 3D printed in resin (and not very successfully as the brim is a bit wavy) so I am going to remove it before it goes in the oven. I haven’t yet decided whether to mould it in one with the head or separately. If I do include it with the head I will have to make absolutely sure all the gaps are plugged or silicon will leak into the space above his head and eventually cause the mould to tear which, of course, we don’t want.

            That's all for now, folks; next we will do the arms
            thanks for watching
            Neil

            Comment

            • GerryW
              • Feb 2021
              • 1757

              #111
              I'd say separately - once the mold is made, knock out the other 8 needed, saves modeling 3 times when one is enough!

              Comment

              • Mark1
                • Apr 2021
                • 4156

                #112
                Looking good :thumb2:

                Comment

                • Neil Merryweather
                  SMF Supporters
                  • Dec 2018
                  • 5189
                  • London

                  #113
                  Originally posted by GerryW
                  I'd say separately - once the mold is made, knock out the other 8 needed, saves modeling 3 times when one is enough!
                  Actually I'm going the other way, Gerry.
                  I will have unlimited helmets for the masters because they are 3D printed(and my brother has the printer.:tongue-out3:..) , but I want this guy's hat to sit at the correct angle as it's part of his character. Remember I still have half an eye on commerciality in the background. When I design a pose for a master figure I want the customer to be able to replicate it without any ambiguity.
                  I once made a master for someone which was assembled wrongly for the box art and I felt it affected the sales adversely because it actually looked stupid; but the client wouldn't change it. After that I have always tried to make the fit of parts absolutely definitive. If the customer wants to change it, that's fair enough, but they should be able to reproduce my vision (which is presumably the reason they bought it in the first place)with no effort required.
                  Rant over , sorry!

                  Comment

                  • Neil Merryweather
                    SMF Supporters
                    • Dec 2018
                    • 5189
                    • London

                    #114
                    Originally posted by Mark1
                    Looking good :thumb2:
                    cheers Mark.
                    it always surprises me how the character seems to change with hair added

                    Comment

                    • Mark1
                      • Apr 2021
                      • 4156

                      #115
                      Originally posted by Neil Merryweather
                      cheers Mark.
                      it always surprises me how the character seems to change with hair added
                      Yeah I felt the same when my hair went :smiling5:

                      Comment

                      • adt70hk
                        SMF Supporters
                        • Sep 2019
                        • 10409

                        #116
                        Quite simply amazing....

                        ATB.

                        Andrew

                        Comment

                        • scottie3158
                          SMF Supporters
                          • Apr 2018
                          • 14201
                          • Paul
                          • Holbeach

                          #117
                          Neil,
                          Loving it mate.

                          Comment

                          • GerryW
                            • Feb 2021
                            • 1757

                            #118
                            Originally posted by Neil Merryweather
                            Actually I'm going the other way, Gerry.
                            I will have unlimited helmets for the masters because they are 3D printed(and my brother has the printer.:tongue-out3:..) , but I want this guy's hat to sit at the correct angle as it's part of his character. Remember I still have half an eye on commerciality in the background. When I design a pose for a master figure I want the customer to be able to replicate it without any ambiguity.
                            I once made a master for someone which was assembled wrongly for the box art and I felt it affected the sales adversely because it actually looked stupid; but the client wouldn't change it. After that I have always tried to make the fit of parts absolutely definitive. If the customer wants to change it, that's fair enough, but they should be able to reproduce my vision (which is presumably the reason they bought it in the first place)with no effort required.
                            Rant over , sorry!
                            No need to apologize - guess that it's frustrating to put all the work in, only for someone to publicize it wrong.

                            Comment

                            • Tim Marlow
                              SMF Supporters
                              • Apr 2018
                              • 18907
                              • Tim
                              • Somerset UK

                              #119
                              Fantastic work Neil. It’s amazing how much the appearance of the head changes when you put hair on it.

                              Comment

                              • Neil Merryweather
                                SMF Supporters
                                • Dec 2018
                                • 5189
                                • London

                                #120
                                Thanks for the comments, guys.
                                Right, time to get on with the arms and hands

                                First we need an armature wire, which will be drilled into the shoulder. As I mentioned in my ‘rant’ to Gerry, I do like the various separate parts to have an unambiguous fit if the figure is for sale, but it’s equally important during the sculpting not to have the armature waving about in space. So the first thing I do is to create a square, tapering hole in the shoulder, which will form a square peg when we apply the Milliput of the armature. This ensures that when the arm goes in and out it can only fit one way. I then drill though the hole and insert my twisted copper wire.

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                                I did the same for the other side and positioned the arms roughly for starters. I have left the wires over length and I will trim them once I am happy with the proportions

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                                As I have already said, hands are the most difficult of all to sculpt, but they are a bit easier if they are gripping something because you can use the object as a base to keep the putty in place. Luckily we need a lovely big chunky 6” shell for our guy’s left hand. I have some shells 3D printed in resin, and because it will be preferable for it to go in the oven when I cook the hand I did a trial (when SWMBO was out ); all my fears of melting or stinking were proved to be groundless, thank goodness.

                                I need a positive fix of the shell to the arm so I have drilled the end of the shell. I have made sure it is sitting properly on the shoulder – I will probably add some clay to the shoulder afterwards to improve the impression of weight.

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                                I Vaselined the arm sockets then inserted some Milliput, making sure it goes all the way into the plug hole.

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                                Then I put Milliput all around the armature wire and poked the end of it through the Milliput into the hole.

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                                I did the same with the other arm and left it overnight to cure

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                                Once it had cured I carefully wiggled the arms out of their sockets

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                                I carved away the excess Milliput, in particular at the shoulder joint and the hand area, and I defined the cuff position.

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                                I've created a sort of spatula shape as a foundation for the hand.

                                In keeping with my ‘inside out’ approach I am going to work on the hands first and cook them solid before I do the sleeves themselves.

                                So that will be the next installment, but I've just had my mojo sabotaged by spending a combined 90 minutes on hold to a windscreen replacement company who let us down yesterday and can't give me another appointment until NEXT SATURDAY!
                                I've come over all Victor Meldrew
                                I don't BELIEVE it!
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