All right, someone asked me in another thread to do a how-to from start to finish, and I just finished working on this model for an article that I am finishing for a magazine in the States, but I will share it here . . . in hopes it gets a healthy discussion going.
WHAT IS COLOR MODULATION? If I had a nickle for every time that term has come up, I'd be rich. The way I have interpreted CM from watching our military bretheren (folks like Adam Wilder, Mike Rinaldi, and Mig Jimenez)is that it's a great technique to put down a foundation of highlights and shadows on your model. Such important foundational work will show through the final coats . . . of course, in my eyes, you can also combine it with other effective techniques like salting, hairspray chipping and mapping, etc . . .
My subject in this case is a Revell 41 Willys which I've wanted to "gunkify"--this is a term your good Dr. Cranky is enamored of . . .
I have bathed the model in warm soapy water after making whatever few modifications . . .
What you see in this next picture, is how I illustrate the effects of CM on a naked model . . .
Yellow = Highlights/Bright
Orange = Medium range, both highlights and intermediate shadow
Green = Shadow/Dark
WHAT IS COLOR MODULATION? If I had a nickle for every time that term has come up, I'd be rich. The way I have interpreted CM from watching our military bretheren (folks like Adam Wilder, Mike Rinaldi, and Mig Jimenez)is that it's a great technique to put down a foundation of highlights and shadows on your model. Such important foundational work will show through the final coats . . . of course, in my eyes, you can also combine it with other effective techniques like salting, hairspray chipping and mapping, etc . . .
My subject in this case is a Revell 41 Willys which I've wanted to "gunkify"--this is a term your good Dr. Cranky is enamored of . . .
I have bathed the model in warm soapy water after making whatever few modifications . . .
What you see in this next picture, is how I illustrate the effects of CM on a naked model . . .
Yellow = Highlights/Bright
Orange = Medium range, both highlights and intermediate shadow
Green = Shadow/Dark
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